A walkthrough of the Awed Disc Golf System and the Digital Caddy product line. Use this page to review the language, run the interactive tools, find the gaps, and decide what is ready to ship in leather.
The Digital Caddy is not a startup. It is one of several delivery surfaces for Core 3 of an authored coaching system that has been built over eight years with 26 tracked clients across the 2025 and 2026 cohorts.
A repeatable coaching system, written down, taught the same way every time, by every coach, with every student. The method is what makes a Foundation player able to grow into an Elite player without ever changing coach or system.
A player who walks in cold has a clear next step in front of them at all times. That step is named, defined, and earned. We do not "do lessons." We move players up a path.
Coaching is the spine. The company also has written curriculum, assessment deliverables, online programs, school clinics, junior league, branded scorecards, and printed handouts. Players can engage at many points.
Distance is a byproduct. Confidence is the goal.
Core 1 supports Core 2. Core 2 enables Core 3. We do not skip levels.
"Can your body do the thing?"
Balance, athletic posture, footwork, rhythm, timing, basic mechanics. Without Core 1, nothing else holds.
"Can your body deliver the disc?"
Bracing, ground force, torque, sequencing through the kinetic chain, hip-shoulder separation, wrist as final lever.
"Can you make the disc do what the hole is asking?"
The cognitive layer. Stock shot ownership, then adjustment off stock for lie, wind, elevation, and risk. A mechanical thrower becomes a player.
A player can spend years at any level. The level is not a grade. It is the lens through which we coach them today. The belt is earned by passing the test, not by attendance.
Has never thrown with intent. Goal: produce a controlled flight on demand.
Building rhythm and accuracy. Goal: clean mechanics first, power later.
Power begins to emerge. Goal: build reliable power and timing.
Calls shots on purpose. Goal: precision over power.
Solves problems on the course in real time. Goal: smart decisions, consistency.
Owns their game completely. Goal: peak performance, contribute back.
The Decision Tree only runs once a player has a Stock Shot. The foundation comes before the framework.
Throw an understable disc on a small hyzer. Let the disc do the work. The player's natural arm speed will reveal itself. Match disc speed to arm speed.
A natural brute may need a 10-speed disc. A kid may need a 2-speed disc. A new adult player typically lands somewhere around 5 to 7 speed.
Once the disc speed matches the arm speed, the player has a stock shot.
The player's baseline throw, captured as a card. Used as the reference for every "stock or adjust" decision in Tool 7.9.
| Shape | Hyzer push, flat, anhyzer, flex |
| Peak height | Low / mid / high |
| Finish | Hard fade / soft fade / float |
| Window | Distance range at full power |
| Miss tendency | Where the bad shot goes |
| Player type | Low / neutral / high torque |
Every shot in disc golf is some combination of four levers. Naming them gives the player and coach a shared vocabulary for what is being changed and why.
Pick a different disc. A different mold, plastic blend, weight, run, or wear state is a different tool. A Z Buzzz and a D Buzzz are two different tools.
Pick a different path through the air. Same shot, ten feet left is a line change. Different gap, different aim point, different target.
One lever with three knobs: power, spin, torque. Power is adjusted often. Spin and torque are adjusted rarely but exist as separate dials.
Same disc, same line, same power, different release angle. Conceptually a knob, pulled out as its own option because it is taught and adjusted distinctly.
Tool is a slot you swap. Line is a map you redraw. Knobs are dials you turn (power often, spin rarely, torque rarely). Angle is its own dial.
Click each option in the order you reach for it under pressure. Your number 1 is what aligns most with your stock shot. Your number 4 is the most foreign and to be avoided unless trained.
A "tool" is broader than a mold. Different mold, plastic blend, weight, run, or wear state. If two discs do not behave the same in the player's hand, they are two different tools.
| slot | tool (mold + plastic + weight + wear) | stability | trust |
|---|---|---|---|
| Distance Driver | Innova Destroyer · Star · 175g · Fresh | OS | Situational |
| Fairway OS | Discmania FD3 · S-Line · 174g · Light wear | OS | High |
| Fairway Stable | Innova Teebird · Champion · 173g · Fresh | S | High |
| Midrange Stable | Discraft Buzzz · Z · 175g · Fresh | S | High · #1 trust |
| Midrange Understable | Discraft Buzzz · Z · 175g · Beat 2 seasons | US | Situational |
| Approach | Discraft Zone · ESP · 173g · Fresh | OS | High |
| Putter | Discraft Luna · Jawbreaker · 174g · Fresh | S | High |
Note the same mold (Buzzz) appears twice as two different tools. Same Z plastic, same weight, different wear states, different roles.
Each direction has its own page in the leather book. The phone reads it back to you live with your personal tool swaps.
Effective speed increases. The disc behaves more understable than it would in calm air. A neutral disc may turn over. Lift goes up, drag goes up, the disc rises.
Right turn-and-burn for a RHBH thrower. Roller miss long-right.
Tool. Move up one stability tier. Z Buzzz becomes Buzzz OS or even FD3.
Tool first. Then angle (more hyzer to fight the lift). Then power (down 80% to keep nose flat). Line is the last lever for most players.
Effective speed decreases. The disc behaves more overstable. It loses speed faster, fades earlier, and may drop down because the wind pushes the top plate.
Hard fade short-left. Disc dies before reaching the target.
Tool. Move down one stability tier. Buzzz becomes a beat Buzzz or an US fairway.
Tool first (US shift). Then power (more, to push through the dead air). Then angle (less hyzer to ride the line longer). Line tweaks last.
For a RHBH thrower, R-to-L wind pushes the top plate of a hyzer release. Disc fades harder and finishes left of intent. On an anhyzer, the wind under the bottom plate adds lift and turn.
Hard left fade on hyzer. Burn-and-roll on anhyzer.
Angle. Reduce hyzer or convert to flat to fight the over-fade. Then tool if angle alone is insufficient.
Angle first. Then tool (less OS). Then line (start further right to use the wind as a tunnel). Knobs last.
For a RHBH thrower, L-to-R wind helps a hyzer hold its line longer (resists the fade) and aggressively turns an anhyzer. Hyzer-flips become hyper-active.
Floaty long-right. Over-extended turn on anhyzer.
Tool. Move up one stability tier so the disc can resist the turn. Then angle.
Tool first. Then angle (more hyzer to anchor the line). Then line. Knobs last.
If you cannot explain your shot in one sentence, you do not understand the shot. Walk the steps for the situation below.
Read the shot. Hole 4, 320 feet, slight uphill. 8 mph headwind right-to-left. OB long-right. Leading by one.
Stock shot for this player is a hyzer push at 320 in calm air. Headwind plus crosswind plus OB exposure means: adjustment, moderate depth.
From Step 2a: moderate difficulty calls for two adjustments. Blend the player's #1 and #2. If this player's 1-2-3-4 is Tool / Angle / Knobs / Line, then the play is Tool + Angle.
Use Tool 7.6 Intent Card format: [shape] to [target / LZ], [tool category], miss [direction].
Smart Miss says "miss short" because OB long-right. LZ1 is 280 feet just left of basket. The intent line writes itself.
From the bag. The Tool slot for this intent is OS Fairway, high trust. The FD3 fits. The Buzzz OS does not have the distance.
If two tools could work, the higher-trust tool wins under pressure. Trust beats theoretical fit.
Once the tool is in hand, the decision is locked. No second-guessing on the tee. Set the plane. Breathe. Send.
If commitment breaks (panic, second thought, mid-throw doubt), step off, restart Step 1. Engage the Emotional Reset Card if needed.
Tag it with "my number ___" so post-round review can ask: did the player run their 1, or reach into their 4?
Each leather book reserves a spread per hole on six partner courses. LZ1 is safe. LZ2 is aggressive. Smart Miss says where you are allowed to miss.
A Black-belt round runs the same sequence every time. The leather book is the offline reference. The phone is the live coach. The coach dashboard reviews afterward.
Course map review. Wind forecast. Bag check. Intent vocabulary review. Reset Card review. Locked at midnight.
Tools 7.3, 7.5, 7.6 reviewed in 5 minutes. Personal mantra read. Mode set: Talk it Through, Just the Facts, or Silent.
Five steps, no improvisation. Voice mode preferred so the phone stays in the bag. The "my number ___" tag is spoken aloud or written.
Situation, intent, tool used, option number used, result. Quiet capture. No friction.
App goes silent for 60 seconds. Player resets. No emotional decisions. No revenge throws. No abandoning strategy.
Shot-by-shot. Coach's canonical question pre-loaded: "Did you run your 1, or reach into your 4?" Miss-direction discipline scored.
Coach dashboard reads the 1-2-3-4 use rate. Adjusts the player's training block. The loop closes.
Click each item to mark it reviewed. Anything that fails the test gets fixed before the leather book goes to manufacturing.